If you're using Photoshop itself to animate .gifs (rather than making each frame in Photoshop and exporting to another .gif animator), you really don't have to worry too much about the upper limit. When I was making the above icon, I had it at sixteen frames, and it came out at around 36K. I decided I didn't like the timing and doubled some of the frames; expanding the animation to 20 frames only brought the memory usage up to 37.1K. In other words, Photoshop compresses real good. If you select File-->Save For Web (which is what you have to do to animate your .gif anyway), you'll be able to play with settings like the "Color Reduction Algorithm" and the "Dither Algorithm" -- whatever they may be -- and Photoshop will show you both the effect on the presentation of your icon and the effect the change will have on your final file size.
no subject
Date: 2004-01-07 09:25 pm (UTC)